New Educational Board Game helps to improve the care of stroke patients

An educational board game developed by Focus Games Ltd in partnership with Chest Heart & Stroke Scotland (CHSS) and NHS Lanarkshire Stroke Services is helping frontline healthcare staff develop a better understanding of how stroke patients are managed at the four key stages of the stroke pathway: 

Emergency - Acute - Rehabilitation - Community 

The Stroke Game is a practical group learning tool built around evidence-based scenarios and best practice designed to stimulate discussions and reflection. The board game is easy to play and delivers a highly effective blended and interactive learning experience directly mapped to the stroke pathway. It enables players to discuss, share and reflect on questions and scenarios in a safe and supportive environment. 

The game was officially launched at the Scottish Stroke Nurses Forum annual conference in September 2015. The conference was designed around The Stroke Game and supported by the Association of the British Pharmaceutical Industry, Scottish Cardiovascular Disease Industry Group (ABPI). The ABPI has also funded the distribution of 100 copies of the game to stroke centres and universities in Scotland through a medical educational grant. 

Campbell Chalmers, Chair of the Scottish Stroke Nurses Forum and Stroke Nurse Consultant NHS Lanarkshire said “The Stroke Game allows multidisciplinary teams to share and learn together aiding communication and team work. We are extremely grateful to the ABPI as the medical educational grant has enabled a stroke game to go to every stroke service, stroke trainer and nursing university in Scotland.” 

To play the game between 4 and 12 players work in 2 teams and compete to answer a range of questions and scenarios about the stroke pathway. It builds and tests knowledge creating a deeper understanding of patient care and well-being at each stage of the journey. 

The game is suitable for any staff members, specialist or non-specialist, that care for stroke patients. Games should last between 45 and 60 minutes but this can be shortened or extended. 

"The Stroke Game Learning Tool will be a valuable and interactive addition to the portfolio of learning opportunities already available for the multi-disciplinary teams that care for people who have had a stroke. This learning tool allows staff to learn in a fun and interesting way, learning from and alongside each other." Lynn Reid, Head of Education Programmes, Chest Heart & Stroke Scotland. 

Setting & Audience 

The game has been designed to work in a wide range of health and social care settings including acute, primary care and community. It can be used for informal team meetings, structured study days, symposia and conferences. The game does not require a specialist facilitator which makes it a practical and cost-effective frontline engagement and learning tool. 

Find out more at; www.StrokeGame.co.uk Twitter @TheStrokeGame 

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